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+ weapon damage is rank 9 during mission
+ Player Time Scale, default x2, refer script source for higher multipier. Animation is not that smooth. WARNNING:Mission Time will run faster as well.
+ Consume no item (heal, bomb, power-up etc.). It will return item used after stage, but # of usage
per stage is still limited by number carrying at beginning.
+ Drops, [update] Drop Many More Money, some heal, no ammo. This cheat does not affect blueprint. (may swap with other versions)
+ infinite ammo w/o reload, may swap with ‘infinite ammo with reload’.
+ Quick Overheat cooldown (not tested)
+ for Head Shot 
+ more item stack per Mission

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